Asar Dhandala

Asar
Dhandala

Founder and Head of Product (CPO)

ABOUT ME

I am the Founder and Head of Product (CPO) at Seven Summits Studio, Inc - a video game development company. Our products have over 20+ million users globally and have won over 14 International awards.

I’m the recipient of the prestigious “EB1 Extraordinary Ability green card” by the United States Citizenship and Immigration Department for demonstrating extraordinary ability in the field of ‘Video Game Design’ over several years.

I am responsible for managing the production team of 16 video game developers and designers distributed over five different countries and across several products.

I was invited to be a delegate and speak at various international conferences in Singapore, Seattle, San Francisco, Amsterdam, and St. Petersburg.

I have also been a part of entrepreneurship and video game development communities like the International Game Developers Association (IGDA), Games for Change, 10,000 Startups Ecosystem by NASSCOM, Microsoft’s Imagine Cup, IMAGE CoE (GameLab), and more.

HONOURS AND AWARDS

  • Recipient of the prestigious “EB1 Extraordinary Ability green card” by the United States Citizenship and Immigration Department for Video Game Design (2020)
  • Won the Upcoming Game of the Year, IGDC - ​Hyderabad​ (2019)
  • Won the Indie Game of the Year, NGDC - ​Pune​ (2015)
  • Won the Indie Prize award, Casual Connect - ​Singapore​ (2014)
  • Won the Best Game at Microsoft’s Imagine Cup, National Finals - ​Seattle​ (2014)

EXPERIENCES

July 2015 – present

Seven Summits Studio, Inc.

Founder and Head of Product (CPO)

Seven Summits Studio is a video game development studio, the developer of some of the most critically acclaimed and top-selling video games on mobile platforms.

  • Conceptualizing the game concept, mechanics, visual setting and developing a monetization and release strategy with the team.
  • Helping drive installs, monetization, and optimization of our games on iOS & Android.
  • Studying daily analytics and strategizing methods of engaging and retaining users to reach targeted KPIs.
  • Researching top-grossing games and doing regular market research.
  • Helping the production team with prototypes, UX flows, and UI mockups by being proficient with tools like Adobe Suite, Sketch, Figma, and Unity.
  • Maintaining relations with app store editors, external clients, and other companies.
January 2012 – December 2014

Microsoft, Inc.

Technology Evangelist

Microsoft Corporation is an American multinational technology company with headquarters in Redmond, Washington. It develops, manufactures, licenses, supports, and sells computer software, consumer electronics, personal computers, and related services.

  • Speaker at sessions on User Experience (UX) Design, User Interface (UI) Design, and Mobile Game Design and Development for Windows Phones. Organized hands-on labs and workshops for students.
  • Responsible for leading and executing the development of the video game 'Petite'. It won the Microsoft Imagine Cup 2014 (National Finals - India).

SKILLS AND TOOLS

Video Game Production
User Experience Design (UED)
User Interface Design
Unity
Adobe Suite
Sketch

EDUCATION

2012 – 2016

Jawaharlal Nehru Architecture and Fine Arts University​

Bachelor of Fine Arts - Game and Interactive Media Design | Awarded First Class

2011 – 2012

Silver Oak University / Frameboxx

Advance Diploma - Graphic Design and 3D Animation

AFFILIATIONS

VOLUNTEER WORK

CONTACT

Home Base Mumbai,
India - 400008